Enumeration ClientEvents

Client events

Client

Events

BEGIN_UPDATE_ASSETS: "BEGIN_UPDATE_ASSETS"

When the assets update starts, fires BEGIN_UPDATE_ASSETS

param type description
version string Game version of new assets
BEGIN_UPDATE_CACHE: "BEGIN_UPDATE_CACHE"

When the cache update starts, fires BEGIN_UPDATE_CACHE

param type description
version string Game version of assets to cache
END_UPDATE_ASSETS: "END_UPDATE_ASSETS"

When the assets update ends, fires END_UPDATE_ASSETS

param type description
version string Game version of new assets
END_UPDATE_CACHE: "END_UPDATE_CACHE"

When the cache update ends, fires END_UPDATE_CACHE

param type description
version string Game version of assets to cache