Create a CharacterStatusManager
FightPropMap from EnkaNetwork and other sources
Readonly
anemoReadonly
anemoReadonly
anemoReadonly
attackReadonly
attackReadonly
attackReadonly
attackReadonly
chargeReadonly
cooldownReadonly
critReadonly
critReadonly
cryoReadonly
cryoReadonly
cryoReadonly
currentReadonly
currentReadonly
currentReadonly
currentReadonly
currentReadonly
currentReadonly
currentReadonly
currentReadonly
currentReadonly
defenseReadonly
defenseReadonly
defenseReadonly
defenseReadonly
dendroReadonly
dendroReadonly
dendroReadonly
electroReadonly
electroReadonly
electroReadonly
elementReadonly
energyReadonly
geoReadonly
geoReadonly
geoReadonly
healReadonly
healedReadonly
healthReadonly
healthReadonly
healthReadonly
hydroReadonly
hydroReadonly
hydroReadonly
maxReadonly
physicalReadonly
physicalReadonly
pyroReadonly
pyroReadonly
pyroReadonly
shieldReadonly
sortedReadonly
speedReadonly
speedReadonly
speedReadonly
stat
Class of Character's Combat Properties