Constructor for ConfigInvalidError
Configuration property that is invalid
Expected value or type
Actual invalid value
OptionalconfigFile: stringConfiguration file path
Optionalcontext: ErrorContextAdditional error context
Optionalcause: ErrorOriginal error
ReadonlycategoryError category for grouping and handling
Optional ReadonlycauseOriginal error that caused this error (Node.js 16.9.0+)
Optional ReadonlyconfigConfiguration file path if applicable
ReadonlyconfigConfiguration property that is invalid
Optional ReadonlycontextRich context information for debugging
ReadonlyerrorUnique error code for identification and classification
ReadonlyisWhether this error originated from genshin-manager library
ReadonlyretryRetry configuration based on error type
OptionalstackReadonlytimestampTimestamp when the error occurred
StaticstackThe Error.stackTraceLimit property specifies the number of stack frames
collected by a stack trace (whether generated by new Error().stack or
Error.captureStackTrace(obj)).
The default value is 10 but may be set to any valid JavaScript number. Changes
will affect any stack trace captured after the value has been changed.
If set to a non-number value, or set to a negative number, stack traces will not capture any frames.
Generate detailed error message with context information
Get retry configuration
Check if this error is retryable
Serialize error for logging or transport
Create a copy of this error with additional context
StaticcaptureCreates a .stack property on targetObject, which when accessed returns
a string representing the location in the code at which
Error.captureStackTrace() was called.
const myObject = {};
Error.captureStackTrace(myObject);
myObject.stack;  // Similar to `new Error().stack`
The first line of the trace will be prefixed with
${myObject.name}: ${myObject.message}.
The optional constructorOpt argument accepts a function. If given, all frames
above constructorOpt, including constructorOpt, will be omitted from the
generated stack trace.
The constructorOpt argument is useful for hiding implementation
details of error generation from the user. For instance:
function a() {
  b();
}
function b() {
  c();
}
function c() {
  // Create an error without stack trace to avoid calculating the stack trace twice.
  const { stackTraceLimit } = Error;
  Error.stackTraceLimit = 0;
  const error = new Error();
  Error.stackTraceLimit = stackTraceLimit;
  // Capture the stack trace above function b
  Error.captureStackTrace(error, b); // Neither function c, nor b is included in the stack trace
  throw error;
}
a();
OptionalconstructorOpt: FunctionStaticfromStatic helper to create error from unknown type
Optionalcontext: ErrorContextStaticisStatic helper to check if an error is a GenshinManagerError
Staticprepare
Configuration invalid error