Constructors
Methods
clearCommands
- clearCommands(guildId?): Promise<void>
Returns Promise<void>
execute
- execute(interaction): Promise<void>
Returns Promise<void>
set
- set(customId, data): void
Parameters
- customId: string
- data: InteractionExecuteData
Returns void
setCommands
- setCommands(data, guildId?): Promise<void>
Returns Promise<void>